Friday, July 10, 2009

Encyclopedia Divinia

This is Aed's most prized possession. In his quest to catalog all the gods of the realms, he records herein information on any Gods, Goddesses, and other Dieties he discovers or hears about.

DENOTHOLAN GODS


Hetragarin

Goddess of Time

Symbol: Hourglass

Stern and humourless (boooring)


Idonis

Deity of Truth, Beauty, And Love

Symbol: Hand holding a flower

Androgynous deity devoted to music and poetry


Johrd Ironthumb

God of Craftmanship, Building, And Engineering

Symbol: Obelisk

Labourers, craftsmen, and warriors


Mowren

God of Conflict, Strife, and War/God of Fate and Chance

Symbol: Pair of dice

Most see him as a meddling trickster


Niashra

Goddess of Nature And The Land/Goddess of Motherhood And Life

Symbol: Woman’s face made of leaves

Chief deity of the Denotholan pantheon


Vekik

God of Science, Alchemy, And Magic

Symbol: Composite of magical and mathematical symbols

Maintains the laws governing the physical world


OTHER WEll KNOWN GODS


Erixalimar, Dragonliege

Dragon God

Once was normal dragon until he ascended


Rallonoch The Giving

Savior Deity

Symbol: Number 8

Monotheistic god, followers think others are demons (maybe all demons are really gods…)


The Dead Gods

Hanavere Trinity

Nalos, Tayana, and Seron

“Killed” by the dramojh


The Rune Messiah

Litorian runechild


Xyphon

Verrik God

Symbol: Eye within an eye

Banished by the Verrik


NEWLY DISCOVERED GODS


Alanis

Goddess of Not Really Irony

Symbol: Bouquet of spoons(but no knife)


Alastor

God of Passion/God of Annoying Sigrid

Symbol: Rose

Aka Halas Torstead

(Patron God for Halden)


Alessio

God of Clockwork Beasts

Symbol: Turtle with a Gear for a shell (turtles are easier to draw than Bearverines)


Banjo

God of Puppetry

Symbol: Face with googly eyes and a clown hat


Bixi

Goddess of Finding Swords

Symbol: Sword inscribed with a question mark

Sister of Mixi and Wixi


Chulda

Goddess of Sea Sickness

Symbol: Face with a hand over the mouth


Cletus

God of Smiting Undead

Symbol: Cracked Skull


Eliran

God of Suddenly Dying

Symbol: Tombstone being struck by lightning

(Patron God for Leif)


Jubilexis

God of Defeating Monala

Discovered by Paerk and Soern during the founding of the New Hora Quan


Miirehk

Goddess of Random Songs

Symbol: Die with musical notes for pips

(Patron goddess for Kheriim even though she doesn't believe)


Mixi

God of Finding Goblets

Symbol: Chalice with a question mark

Brother of Bixi and Wixi


Nysa

Goddess of Starting Random Fights

Symbol: Two clashing fists

(Patron Goddess for Janan)


Pio

God of Not Listening to the Verrik

Symbol: Face with hands to sides of head


Rinaloo

God of Finding Islands Full Of Bees

Symbol: A bee on a field of waves


Samani

God of Keeping The Heart Of The Sea From Blowing Up

Symbol: A heart cracked down the middle with hands holding it together


Sklajh

God of Arguing Over Marching Order

Symbol: Series of footprints moving around one another


Taquelen

God of Shiny Things

Symbol: Starburst


Wit

God of Judgement In The Afterlife

Symbol: Balance weighing skulls

Not to be confused with Whit


Wixi

God of Finding Staffs/Staves

Symbol: A staff bent into a question mark at the top

Brother of Mixi and Bixi


Whit

Goddess of Descending Into Dark Dungeon Tunnnels

Symbol: Stairs in front of a dark tunnel opening

Not to be confused with Wit


Zava

God of Not Being Eaten By The Harrid

Symbol: A chained beak

(Patron God for Stavros)

Friday, June 26, 2009

Diplomatic Log 3

The relic hunting group has returned to Xanadu without that for which they searched. No information about the goblet could be obtained however they were told about a staff connected to the Hora Quan. We have been informed that the the staff of which they learned was created by a man familiar to us.
The group had then traveled to the Tomb of Ozymandias where a tunnel was discovered. While raiding the tomb, the princes apparently tried to kill each other. Due to her lack of previous interaction with humans, Kheriim's recollection of the incident may have be coloured. It is difficult to conceive that Leif would actually try to kill Halden, more likely it was a simple fraternal spat which she misunderstood. Regardless, the tension between the princes is an opportunity for us to further our agenda by playing them off one another.
The tunnel which they found led from the Tomb, to the island of Gorzam. This raises the possibility of other tunnels under the Spiral and alternate routes for clandestine activities.
Given these circumstances, information about the Drunken Gambler who passed through our lands must be obtained. Of particular interest is where he was headed when he left our lands and the location of anything he may have left or lost to our care. This information may be necessary to further our plans in the Empire.

Thursday, June 25, 2009

Kheriim's Notes 2

Travel from Xanadu was on a boat. Likes Fire knows a lot about whales. He says they are magical. Skepticism will be maintained for the meantime. Time at sea was otherwise boring. Ao-Manasa has a lot of people in it. One is Finder of Things. Finder of Things knows nothing about the cup which we seek. Finder of Things knows of a staff that controls bees.

There are also bars in Ao-Manasa. Likes Fire and Trouble Boy wanted to go. Prince came too. Alcohol is bad, but drinks were had anyway. Trouble Boy tried to fight the bar. Then there was fire. It was time to go. Priest and Likes Fire argued. It was still time to go. Why won't they go? All problems can be solved with magic. They finally go.

Time to leave Ao-Manasa. Some want to find an island full of bees. Seems difficult. Some want to go to some tomb. Seems easier. To the tomb is the direction of travel. Also, human sexuality and relationships seem complicated. Likes Fire said something about Glowy Lady and sexual behavior and then Prince got upset and tried to attack him. Time to hide in the air.

When the tomb was in sight, something happened. White puddings attacked! It was bad and painful. Then there was magic and they died.

Sunday, June 21, 2009

Session 4: In Which Our Intrepid Adventurers Find Themselves Inexplicably in Gorzam

6/20
Recap:
Following the fight with the ice golem, we return to the boat for sleep, setting watches.
Last watch (Leif and Kheriim) was the only eventful watch, with some shadowy thing approaching Leif and offering to teach him how to control the Heart of the Sea in return for powerful artifacts.
Leif had not intended to tell the rest of the party, but the innocent insistence of Kheriim combined with a terrible bluff check means we are all now aware.
We return to the ice caves!
Past where the ice golem had stood guard, we discover much awesome treasure and a bizarre stone tablet. Stavros recognizes the script, but cannot translate. Ancient form of Skaravanian?
-SIX HOURS LATER-
We spy an exit of some sort.
We exit!
Lo and behold, it is a cold frozen northland!
"This must be Gorzam," we say.
Ax confirms.
Blank calls Ax and is surprised to learn that we are in Gorzam.
Ax returns to the ship through the magical caves, dragging Halden with him, with the intent to sail to Gorzam and reunite with the party there.
We make our way into the city of Gorzam without! being attacked by wild yeti.
We go into the first bar Janan spots: The Yeti's Breath.
They have no rum.
This being Gorzam, they have no other alcohol either, just empty tankards and sighs and wails bemoaning the times when a fellow can't even get a flask of rum.
Kheriim 'makes friends' with a crazy guy who is apparently part of a PETA like movement and calls himself both a priest and a follower of the Great Icy JellyFish. (Guy has two eyepatches and wears a dead jellyfish for a hat.)
Stavros and Kheriim end up arguing about Verrik metaphysics.
Janan and Aed still want drinks, as does Stavros, so upon hearing a rumor of rum, we approach another bar: The Iceberg Lounge.
It's fancy.
And it has bouncers.
The bouncers do not like us.
We do not get any rum.
Luckily, we also do not get dead, despite Leif's almost starting a fight.
We then retire to yet another bar, one mentioned to Janan by Captain Blank: Uncle Grisby's Tavern.
We play cards and try not to kill eachother.
Captain Blank arrives in Gorzam!
Janan complains about Gorzam's brothels and their quality of service.
Blank refuses to let Janan sail his ship. Ever. End of story.
They finally decide to return to Xanadu with the information and treasure they've gathered, Blank communicating with Ax so that Ax will return Halden to Xanadu.
Our mission? To get the stone tablet translated!

Notes:
  • Pio- God of Not Listening to the Verrik
  • Nysa- Goddess of Starting Random Fights

Quotage:

"You're like typewriter barbie!" -me to qwerty, re: his typing skillz

"Halden, you are siblings with Leif, no?" -Qwerty, Stavros
"No." -Oddysey, Halden

"There are nicer ways to send a message than by ominous shadow!" -Artemis, Kheriim
"But not cooler." -Oddysey, Halden

"-and then it was nice and jungle and everything was nice, but then the harrid come and they eat all the magic and it is becoming a desert." -Qwerty, Stavros, re: skaravaan history of being subjugated

"It's weirdly cold."-Oddysey, Admiral Ax
"Weirdly cold in the tomb of ozymandias?"-Qwerty, Captain Blank
"Weirdly cold in Gorzam. ...Actually, it's not weird that it's cold in Gorzam, but it is weird that we are cold in Gorzam."-Oddysey, Admiral Ax
"How did you get to Gorzam?"-Qwerty, Captain Blank
"We walked."-saganatsu, Leif
"...Damn magic."-Qwerty, Captain Blank

"All pirates are Italian!" -oddysey

"Crazy guy, can I wear your hat?" -Artemis, Kheriim
"No! You may not wear my hat; it is mine!" -oddysey, crazy priest who reveres icy jellyfish
and other natural fauna

"You could just eat the citrus fruits without rum, couldn't you?" -Artemis, Kheriim, re: scurvy in Gorzam
"You're just chock full o' blasphemy!" -oddysey, crazy guy

"When was the last time a god directly affected your life?" -Artemis, Kheriim
"The other day I prayed to the god of seasickness and then I felt better!" -Foole, Aed
"Personally, I've always found the gods rather useful. See, when people go to the temple, they tend to leave their bags unattended, and I've always found that to be helpful, especially when the bar's price for ale goes up." -me, Janan

"I could go for alcoholic beverage." -Qwerty, Stavros

"Gorzam is the town where people care if you murder the bouncers!" -oddysey

"Halden's talents are in hitting things and then moping about it! He gets it from his parents." -oddysey

"I would like to remind the party once again that my gender is male till specified otherwise." -me, out of character

"I have only the greatest admiration for the jaw strength of faen!" -me, Janan, re: argument about using the term 'biter' to refer to faen

Saturday, June 20, 2009

NPC Profiles

*Updated 6/20/09*

Sifqar - Male Verrik Champion of Magic
Sifqar originally from the Verrik desert (south of the jungle from which Kaperi and Kheriim hail). He came to Xanadu more than a decade ago while Sigrid and Gannen were after a Verrik named Qadara who had killed one of their Champions. Sifqar claimed that Qadara (who was his half-sister) was innocent and he was there to clear her name. As time went on, it became clear that Qadara had indeed gone rogue and Sifqar was forced to kill her. Sigrid saw this as an act of loyalty and invited him to stay. He's served the empire ever since. He's currently trying to find any trace of Paerk.

Jorik Malason - Male Human Champion of War
Joriik is native to Gorzam. He joined the Order of the Axe at a young age and served with Sigrid for about a year before she went off on her adventures on the Ocean's Blade. They also dated for a few months during that time but never really hit it off. He's been in charge of the Order (and the Empire's army) for the last five years, since the last General retired.

Halas Torstead - Minor Male God of Passion
Halas is Sigrid's father. He is also known as Alastor. He's never been much of a father figure. He occasionally appears in Sigrid's life when he thinks she's doing something interesting. He's the reason she's a runechild. She didn't inherit much from him except his extreme emotions. He showed up on Chak Itzin along with some other minor gods. Sigrid calls on him for information occasionally.

Cein Skystar - Male Faen High Priest of the Latter-day Church of the Hora Quan
Cein is a Greenbond who came to Xanadu after hearing about it from his friend, Paerk. He's a Greenbond and soon quickly became enthralled with the Heart of the Sea and its connection to the Green. With Sigrid and Gannen's blessing, he formed the Latter-day Church of the Hora Quan, which is mainly an earth-based, green-based spirituality, but does include numerous Gods (Cein is a Faen, after all).

T'nara'l - Female Dracha Champion of Freedom and Knight of the Axe
T'nara'l came to Pental from White Shoal Island shortly before the first Ao-Manasa coup and resulting war with the Giants. She fought valiantly and made a name for herself and has been one of Sigrid and Gannen's top generals ever since. When either Sigrid or Gannen goes off to battle (they don't ever go to war together for various reasons) T'nara'l is always right at their side. She takes their safety very seriously and considers every wound they recieve a mark of her failure. T'nara'l is also responsible for smoothing over Xanadu's relationship with Mixastomere.

Rasi Karradottir - Female Human Oathsworn
Rasi arrived at Xanadu four years ago at the age of fifteen. She demanded an audience with Gannen and told him that she had sworn an oath to protect his life. At first, neither Gannen nor Sigrid took the girl seriously. But Rasi was insistent and eventually, Sigrid and Gannen accepted her. Over the years, she has completed a number of tasks for them and her most recent oath was to discover the truename of the jealous God of Chak Itzin. Halden used to be quite infatuated with Rasi, but learned a few months ago that his crush was unrequited. He was quite upset about this and became even more angsty.

Zarstrak - Mojh Mind Witch
Zarstrak is the representative of the Mojh settlement on Pele Kor. The Mojh started showing up on the island a few years ago and have built a series of small villages. They practice magic and cultish rituals and generally keep to themselves. Recently they've attempted to tame the velociraptors with their strange magic. Their success rate is about 50% and is rising. The mojh decided they should send Zarstrak to Xanadu during the summit to make friends with the leaders. After all, they're here for completely legitimate, peaceful reasons. Honestly.


Sunday, June 14, 2009

Session 3: Constant Vigilance! Velociraptors are sneaky creatures, don't you know?

Recap:
We go into the tomb of Ozymandias.
Kheriim finds a secret tunnel.
This tunnel is cold, dark, and leading downwards.
It gets both colder and darker.
Suddenly, we are attacked! by a Grave Wolf.
This happens at approximately the same time we come upon an open chamber, size unknown but large enough that a globe light (radii of 20 feet) does not illuminate the sides.
Apparently, where there is one Grave Wolf, there are two more you missed on the spot check.
We do brave battle! And eventually prevail!
Although not without complications:
Leif hits Halden with an attack spell (as well as a wolf). Bad Leif!
Moving on, we come upon an ice golem guarding a giant door.
Janan attempts to be diplomatic.
This does not work.
We start fighting with it.
This does not work either.
Luckily, we all survive and manage to take the golem down, mostly due to Admiral Ax's higher level and Leif's early-spent rune attack.

Notes:
Leif is a terrible brother. D:
Grave Wolves come from up north, where they are said to haunt the houses of the dead. When Grave Wolves die, they dissipate into a cold mist.
Arguing with a construct such as a golem is akin to arguing with a calculator, and as futile.
Janan crit fails way too often.
Halden & Leif are likely to kill each other in future sessions if there is not an intervention of some kind.

Quotage:
"That is vague enough for me to approve!" -Qwerty, Commandant Blank, re: Sigrid's definition of tariff

"He says he'll totally tone down the border actions if you tone down the piracy." -oddysey, re: npc Giant ambassador from the Diamond Throne

"If it makes you and your brother feel better, I totally have a lock of each of your hair, so I can always bring you back" -Artemis, Sigrid
"...thanks, mom."-Oddysey, Halden

"I will give monkey comrade little push up!" -Qwerty, Stavros, re: lifting Ax for gliding purposes

"Was that in my fake Australian accent? NO. Therefore, out of character"-me

"I'll take rear guard. Velociraptors come from the outside."-PitrsApprentice, Admiral Ax

"I do not understand the ways of northerners yet, but in my homeland, we would not call this very cohesive group."-Qwerty, Stavros

"What are you talking about? The jungle is full of dungeons!"-oddysey, re: some player comment
"Haven't you played Diablo II?"-qwerty

"You don't cast magic missile at the darkness!"-qwerty re: Leif's protestations of total innocence though he totally almost killed his brother

"Don't do that! Velociraptors attack from the outside! have you never heard of a ranged weapon?"-PitrsApprentice, Admiral Ax
"I've *heard* of them, but they're for posers."-Oddysey, Halden

"The more you are speaking the less I am being inclined to believe you"--Qwerty, Stavros, re: Janan's "explainations"

"I'm going to give Halden CPR." - maggienotmegan, Janan
"He doesn't need CPR!" - Artemis
"But he does need restraining." - Pitrsaprentice, Admiral Ax
"I can do that!" - maggienotmegan, Janan

"What I'm wondering is how I survived gang life in Khorl..."-maggienotmegan, re: Janan's fail!stats
"Apparently they're not very badass in Khorl."-Artemis

Saturday, June 13, 2009

Session Summary in Song & Quotes

Session Three Quotes:

Out of Character:

"Did you have no personality? Er, the other way around?" - Maggienotmegan, in reference to Spock in the pilot episode.

"We've got low levels to take care of the ship, and not get taken over by monkeys" - Artemis
"Um, I think we're past that point." - Qwerty
"What about being taken over by monkeys? Says the monkey?" - Pitrsaprentice

"Was that in my fake australian accent? No.... therefore it was out of character." - maggienotmegan
"Bear in mind that wolf three is immobilized" - Pitrsaprentice
"Bears? wolves? what!" - Qwerty
"What are bears?" - Pitrsaprentice
-later-
"Oh" - Pitrsaprentice(not entirely sure on the in-characterness of this one. Qwerty wasn't speaking in character, and I'm not sure how confused Pitrsaprentice was)
"That's #1 and #2?" - Oddysey
"No,that's #1 and Halden" - saganatsu
"Halden at half health" - Artemis
"Yay! And he's next to a wolf he can't see! And it's the wolves turn!" - Oddysey
-later-
"Oh good! He rolled max damage!" - Oddysey
"It... disappears in a puff of smoke." - Oddysey
"Ice smoke." - Qwerty
"No more wolf corpse?" - Maggienotmegan
"No." - Oddysey
"No wolf corpse to loot?" - saganatsu
"No." - Oddysey
"No caltrops? no wolf pelts?" - Artemis
"No." - Oddysey
"No random silverware or napkins?" - Qwerty

"I don't need to roll for that. It's there!" - Artemis (referencing Fire Elemental)

(looking at character sheet) "What I'm wondering is how I survived gang life in chorral." - maggienotmegan
"apparently they're not very badass in Chorral." - Artemis

"I gave halden use rope! he can do that!" - Artemis
"So halden is our dungeon bitch?" - Qwerty
"But I gave him 'getting into trouble' stuff." - Artemis
"Yeah, exactly!" - Oddysey
"Oh god." - Artemis

"If we get trapped we can just use the farspeaking amulets." - Qwerty
"You really want to call your mom to bail you out?" - Artemis (to saganatsu)
"Well Ax could just call Blank, his boss." - Qwerty
"Yeah, call blank and say "everybody's dead". And then not respond. Because I'm dead." - karen

"So when should we run away?" - Qwerty
"How about before we're blinded?" - Qwerty (shortly after being blinded)

"I'm going to give Halden CPR." - maggienotmegan
"He doesn't need CPR!" - Artemis
"But he does need restraining." - Pitrsaprentice
"I can do that." - maggienotmegan

In Character:

"Oh that's what a tarrif is? Oh! I got it confused with the one where you kncok them unconsious, tie them to their boat, chum the waters, and sink their ship! " - Qwerty, Commandant Blank

"I do not fully understand the ways of these northerners, but in my homeland, this would not be considered a very cohesive team" - Qwerty, Stavros


Session One Tracks:

1. Elgar - Pomp and Circumstance (Sigrids Summit)
2. Andrew W.K. - It's Time to Party (Blanks Party)
3. Beastie Boys - (You Gotta) Fight for Your Right (To Party) (Sigrid breaking up Blanks Party)
4. Kings of Leon - Sex on Fire (Janan + Fire + Sex)

Session Two Tracks:

5. Electric Six - Danger! High Voltage (Again, Janan + Fire + Sex)

Session Three Tracks:

6. Matt Uelman - Cave (From Diablo 2) (Tomb of Ozymandias)
7. The Prodigy - Run With The Wolves (Fighting Grave Wolves)
8. SSX - Slayboarder (Fighting Ice Golem)

I'll continue the tracks as the progress, and then present a final, edited version (as some tracks will be removed or condensed, possibly)